| Return to the wilderness | ||
![]() | - | Spinner |
| | - | Darkness |
| T | - | Trap |
| H+/- | - | Health heal/damage |
| S+/- | - | SpellPt gain/loss |
| <>? | - | Teleport out |
| ><? | - | Teleport in |
| A | - | Anti-Magic |
| S | - | Silence (End bard songs) |
| - | One way walls or doors are thin | |
1 | - | Oscon's Fortress 1 |
| R | - | OSCON'S MIRROR ROOM |
| D1 | - | Fred the Dop |
| D2 | - | Troy the Dop |
| D3 | - | Matt the Dop |
| D4 | - | Steve the Dop |
| D5 | - | Marvin the Dop |
| V | - | A voice whispers, "Bond them into the Last one's name!" |
| M1 | - | A magic mouth on the wall speaks to you saying this: "To leave and rise, then seek 6 lies: First the 3 west, then the 3 east, from north to south -- to be released!" |
| E | - | On the wall is etched this message: Only 4 men can solve the Snare above. |
| T | - | TRIPWIRE! You have mere moments to get to the other end of the passage. |
| l1 | - | E |
| l2 | - | R |
| l3 | - | K |
| l4 | - | V |
| l5 | - | D |
| l6 | - | A |
| M2 | - | A magic mouth on the wall speaks to you saying this: "The six you need in directional order, as is spoken of, but you must bond them into a single word." |
| O | - | An old man stands before you, saying, "Give me the name of the Last Destroyer." HINT? Answer correctly: "Yes!" He screams insanely. ...Last Destroyer |
3 | - | Oscon's Fortress 3 |