Return to the wilderness | ||
- | Spinner | |
| - | Darkness |
T | - | Trap |
H+/- | - | Health heal/damage |
S+/- | - | SpellPt gain/loss |
<>? | - | Teleport out |
><? | - | Teleport in |
A | - | Anti-Magic |
S | - | Silence (End bard songs) |
- | One way walls or doors are thin | |
1 | - | Grey Crypt 1 |
S | - | A sign reads: The Tomb of the Vampire Dragon -- Adventurers Beware!!! |
V | - | Fight: Vampire Dragon |
V1 | - | A voice says, "A central annoyance is fixable." |
I1 | - | On the wall is a message, written in blood: Wherein widsom lies, as the clock ticks, doorways to success can be uncovered. |
Z | - | Soon... the Zen Master! |
V2 | - | A voice whispers, "Past the Tomb lies the true snare." |
I2 | - | On the wall is etched: Be not bereft... first try lower left! |
I3 | - | On the wall is written this message: The Snare is a calculated sequence; learn it quickly, or perish! |
Snare of Death #6 HINT? | ||
><S | - | A voice says: "Prepare for your death, oh mortal fools. The sixth Snare will beat you, and few are those who have ever solved its twisted pattern..." |
BLU | - | A mage in a blue robe appears and says, "A sequence lost must now be found -- with that, I think I'll see you 'round!" |
1 | - | (Magic Mouth trigger) |
2 | - | (Magic Mouth trigger) |
3 | - | (Magic Mouth trigger) |
4 | - | (Magic Mouth trigger) |
D | - | Disables spinner at 16,4 |
GRY | - | A mage in a grey robe appears and says, "The game you thrice must then commit, and now I'll see you in a bit!"(more) On completing the correct sequence: A voice says, "Your skill is surprising, if not incredible, and yet the greatest Snare lies ahead, and after that me..." There is a segment to the spectre here. Destiny Wand, Segment #6 Then teleport to 0,0 at level 1 |