Return to the wilderness | ||
- | Spinner | |
| - | Darkness |
T | - | Trap |
H+/- | - | Health heal/damage |
S+/- | - | SpellPt gain/loss |
<>? | - | Teleport out |
><? | - | Teleport in |
A | - | Anti-Magic |
S | - | Silence (End bard songs) |
- | One way walls or doors are thin | |
W | - | The Wilderness |
1 | - | Your light illuminates the dingy walls of Fanskar's fortress. You hear voices in the distance. |
2 | - | Scrawled on the wall is this message: "Far right and left is hazardous, when time runs short, yet in the far corners is knowledge..." |
3 | - | A sign reads: "Guard's Quarters -- Women please wait in the hall". |
V | - | A voice says: "Fanskar guards the Death Snare with his very life." |
M | - | A magic mouth on the wall speaks to you saying this: "Ponder this: The white shall lie, and in this knowledge reflects your only answer." |
4 | - | Ask the Wise of DARGOTH! |
5 | - | A plaque reads: Fanskar's Quarters |
B | - | You've entered the quarters of Fanskar's bodyguard. His grotesque form launches itself at you without fear. Time to die. ...Bodyguard |
F | - | You've entered the living chambers of Fanskar himself. He and a friend are rather surprised to see you. "Kill them!" Fanskar screams. I think you're in trouble. ...Fanskar, A Friend |
Snare of Death #2 HINT? | ||
1 | - | A voice says: "Welcome, mortals! Choose one of three doors, but only 1 leads to the segment. The other 2 bring instant death..." |
2 | - | An old man in black cloak says: "The door on the right leads to safety." He then vanishes. |
3 | - | An old man in white cloak says: "The black-cloaked one speaks the truth." He then vanishes. |
4 | - | You have succeeded again, mortals. |
X | - | Death(more) As you enter the room a fiery cavalcade assaults your mortal forms, destroying you instantly. Some wandering adventurers find your ashes, though, and return them to the Guild. |
W | - | Destiny Wand, Segment #2 |