0
0
1
1
2
2
3
3
4
4
5
5
6
6
7
7
8
8
9
9
10
10
11
11
12
12
13
13
14
14
15
15
16
16
17
17
18
18
19
19
20
20
21
21
21
21
20
20
19
19
18
18
17
17
16
16
15
15
14
14
13
13
12
12
11
11
10
10
9
9
8
8
7
7
6
6
5
5
4
4
3
3
2
2
1
1
0
0
T
T
T
T
T
T
T
T
A
A
A
E
M1
<>1
><1
<>1
<>3
><3
P
P
P
P
S
V
B
M2
Return to the wilderness
 -Spinner
 -Darkness
T -Trap
H+/- -Health heal/damage
S+/- -SpellPt gain/loss
<>? -Teleport out
><? -Teleport in
A -Anti-Magic
S -Silence (End bard songs)
 -One way walls or doors are thin
 
E - Ephesus
M1 - A magic mouth on the wall speaks:
"Greetings, mortals. These tombs are a trap for the unwary. Take care you do not perish as a result of your carelessness..."
P - On the wall is etched this poem:
The snare of death right spins in whole...
... as fire ones feast on the dead man\'s soul ...
... yet savage words can cut the rock ...
... and feathers split the headman\'s block.
S - A living statue stands before you saying, "Name the city-- P......." HINT?
V - A voice whispers:
"After the toxic one, check yourselves for a special thing that appears common..."
B - On the wall, scrawled in blood is this message:
"Look, oh ye mighty and despair. The tombs are not..."
M2 - A magic mouth on the wall speaks:
"Things change, even unnoticed, and not always for the better."
Party is teleported down one level to The Tombs 2

The Tombs 1 [MAP] - Bard's Tale II: The Destiny Knight
source: www.BardsTaleOnline.com