0
0
1
1
2
2
3
3
4
4
5
5
6
6
7
7
8
8
9
9
10
10
11
11
12
12
13
13
14
14
15
15
16
16
17
17
18
18
19
19
20
20
21
21
21
21
20
20
19
19
18
18
17
17
16
16
15
15
14
14
13
13
12
12
11
11
10
10
9
9
8
8
7
7
6
6
5
5
4
4
3
3
2
2
1
1
0
0
T
T
T
T
T
T
T
H-
H-
H-
H-
H-
S-
S-
S-
S-
S-
S-
S-
S-
S-
S-
S-
S-
S-
S-
AS
AS
AS
AS
AS
AS
AS
AS
AS
AS
AS
AS
AS
AS
AS
AS
AS
AS
AS
AS
AS
AS
AS
AS
A
P
~
~
1
2
L
L
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
M1
M2
<>1
><1
<>2
><2
<>3
><3
<>4
><4
<>5
><5
2
Return to the wilderness
 -Spinner
 -Darkness
T -Trap
H+/- -Health heal/damage
S+/- -SpellPt gain/loss
<>? -Teleport out
><? -Teleport in
A -Anti-Magic
S -Silence (End bard songs)
 -One way walls or doors are thin
 
P - Philippi
~ - The ground is slippery here.
1 - Scrawled on the wall is a message:
"Frequency is the ultimate key"
2 - A voice says:
"Seek the Zen Master".
L - I think you're lost.
O - Something odd...
M1 - A magic mouth on the wall speaks to you saying this: HINT?
Answer this, foolish ones: Is it better to
(B)urn out, or to
(F)ade away?
M2 - A magic mouth on the wall speaks to you saying this:
What truly counts is rarely said; Ask the wise of the Maze of Dread.
2 - Dargoth's Tower 2

Dargoth's Tower 1 [MAP] - Bard's Tale II: The Destiny Knight
source: www.BardsTaleOnline.com